Ten levels to the first boss.
On the way there, the rocks show you every trick they've got.
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Boulder Level 1
Big, slow and stubborn. Every time it loses a quarter of its health, it cracks open and throws smaller rocks your way.
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Comet Level 2
Swings across the field and sends out quick shards. Holding still isn't its thing.
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Brood Stone Level 3
Spits out offspring nonstop. Shoot only at the big one and the little ones overrun you.
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Armored Rock Level 4
Normal hits barely scratch it. Crits get through, and so does your finger.
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Healing Crystal Level 6
Patches itself up as long as its healers live. So the little ones go first.
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Cannon Rock Level 8
Shoots back. From here on, what counts is how much your hull can take.
Level 10. The Mother Rock.
Lots of health, an escort made of everything you've met so far, and it fires back. Beat it, and it's back ten levels later. Tougher.
A world has 100 levels. After that comes the Ember Nebula, then the Ice Belt.
A level has no clock.
- Repairs
- If your ship gets wrecked, it's fixed in a few seconds and keeps fighting on the same level. You lose nothing. Upgrades just make it faster.
- Credits
- Every hit earns some. You put them into damage, fire rate, crits, health and regen.
- Your finger
- Tapping a rock deals extra damage. Against the Armored Rock, it's the best weapon you have.
What you unlock along the way.
- Workshop
- Upgrades paid with coins, like Quick Repair or Auto-Buy. They stay, no matter how often you start over.
- Hangar
- Six slots for scatterguns, lasers, missiles, shields and drones. When the parts match, you get a set bonus.
- Lab
- Research that keeps running while your phone is in your pocket.
- Ships
- Spark fires single shots, Fan fires three at once, and Comet fires a railgun that takes out everything around the target.
- Jump
- Back to the start of the world, but with cores that make your ship stronger for good. The second run goes much faster than the first.






Good to know.
Do I have to keep playing all the time?
No. While you're away, your ship keeps collecting for up to eight hours, up to 24 with the lab. When you come back, the loot is waiting.
Do I need internet?
No. The game plays offline, and the music and sounds are part of the app. Only ad videos and purchases need a connection.
Are there ads or purchases?
Both, but only if you want them. A video only plays when you tap it yourself, for example for three gems, to double what you earned while away, or for a few minutes of double damage from the Golden Comet. There are no banners and no ads between levels. You can buy gems, but you also earn them in the game, for example from the daily bonus and daily tasks.
What data does the app keep?
Your progress and settings, and only on your device. There is no account. For a new phone, save your progress as a code in the settings and load it there. If you watch an ad video, Google receives data such as your IP address. Before your first video you decide whether Google may tailor ads to you, or whether you want no videos at all. More in the privacy policy.
My phone is older. Will it run?
While you play, the app measures how smoothly it runs and adjusts the graphics to match. You can also turn them down by hand in the settings.


